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TODD
BRATRUD Artist in the pushzone
[ the complete version
of this article/interview you'll find exclusive in the printed
issue 2 / 07 of stw2d! ]
32
years old, born in
Crookston, Minnesota, works for Flip Skateboards / Nike SB /
Consolidated Skateboards / Burlesque Designs / Volcom / Mega
Fauna / Skateboard Mag / Life Sucks Die Magazine.
Can you tell us a little
bit about your parents and the way you grew up?
I grew up in a little town in northern Minnesota in a kind of
farming community with nothing much around instead of farms and
dirt roads. As far as skateboarding there wasnt much going
on. My little brother had a skateboard and got into it and I
kind of latched onto that and kept with it. I was probably the
only one skating there for almost 4 years and I just tried to
get all the magazines I could, which was pretty hard from there,
but yeah like I said: small town!! My parents were pretty cool.
They were supportive all along. I guess they didnt see
much of a future in skateboard art or skateboarding at all but
they never said to me not to do it. As I got older they just
kind of gave me the hint to maybe quit at this point and find
something normal. Because like I said in our town it was a really
odd thing to do and I didnt see much of a future in it
myself. At that point there were so few skateboard companies
and so few artists doing their stuff that there was really no
room to do it. I only knew I liked it so I just went for it.
So was it skateboarding
that got you into drawing or did this happen apart from that?
I guess I liked to draw before but I didnt really know
what to do with it. It was just fun and I wasnt really
good at it. But when I started seeing Thrasher magazine and seeing
all the Pushead stuff like that Pushzone section
he did, and Andy Jenkins with his wrench pilot, that
was the biggest part that got me into it for sure! I wanted to
do that. I mean not to do the same style, but just to make this
kind of graphics. So yeah it was totally skateboarding that brought
me into art!
You grew up in a farming
area. Was this the reason for doing all those graphics which
show dead or punished animals?
I dont even know where all of that comes from. I mean you
see a lot of that stuff out there on the country roads, like
dead animals and shit. When I saw something next to the road
I always took photos of it.But I think I just like the shock
value of those graphics. It is not too terrible but it is enough
so that when you look at it you either like it or not but at
least you will remember seeing it. I guess it does the trick!
Have you been to an art-school
after recognizing that you like drawing and wanted to keep on
going with it?
In that time skateboarding wasnt big (it was around 1992)
and it didnt seem that there was a chance to make a living
of it. It just seemed to be cool but you couldnt see much
of a future in it.So I was just trying to figure out what to
do and I went to art-school. This only lasted 3 months and then
I dropped out. I hated it from the first day. It was awful because
I knew how I wanted to do things and they were always telling
me to do it in a different way. Especially in skateboarding I
dont think that having an art-school diploma is gonna mean
anything. So I just quited and started to freelance a little
bit, doing a lot of odd art jobs that werent cool at all.
Did you do skateboard related works before you
hooked up with Consolidated?
None that I got payed for. There was a skateshop in Minnesota
called Phobia which started in 1994 and some friends
and I got into it and started to get a team together. I did a
lot of shirt and sticker graphics. Also some board graphics and
that was my kind of jumping board. My first taste of art that
went on skateboard related stuff. But there was no money in that.
It was strictly for helping the scene out and to do what I could
to contribute to skateboarding in that area. It was a good starting
point and made me realize that I definitely wanted to do something
in skateboard art. I always knew that but it was that push to
really make something happen.
So how did you get to work
for Consolidated then?
That happened really randomly. My room mate at that time Billy
Karm was riding for Consolidated and they sent me one or two
boards in his boxes once in a while because
I talked to them on the phone when they called for him. So I
sent them a thank you letter once with a drawing
on the envelope and after a little while their artist Moish Brendman
called me and said: Hey that thing you sent, we wanna do
a board graphic with it. Will you give us the permission to do
it?And of couse I said yes because for me at that time
Consolidated was the radest company and it still is. Everything
they represented and what you saw visually on the boards was
top of the heap for me and I asked them if I could send them
more stuff and then it kind of snowballed from there on. Randomly
their artist there for five or six years didnt want to
quit and I was at the point wanting to do as much as I could.
So I just kept on sending them graphics everyday and they asked
me if I wanted his job. I moved out in two weeks and went down
to Santa Cruz.
...
[ the complete version
of this article/interview you'll find exclusive in the printed
issue 2 / 07 of stw2d! ]
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